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Zer_Trent

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A member registered Oct 16, 2020

Recent community posts

Thanks so much this worked!

When I try to run the game's exe file it gives me this error everytime!

___________________________________________

############################################################################################

FATAL ERROR in

action number 1

of Other Event: User Defined 0

for object objLevelEditor:

layer_background_blend argument 2 incorrect type (undefined) expecting a Number (YYGI32)

############################################################################################

--------------------------------------------------------------------------------------------

called from - gml_Script___background_set_colour (line 9)

called from - gml_Script_level_load (line 142)

called from - gml_Object_objLevelEditor_Other_10 (line 48)

called from - gml_Object_objGame_Other_4 (line 33)

Do you just extract the files from the zip file that it provides? Are there any special actions you needed to take?

(1 edit)

Edit: There is a fix for this. Go to  c:\users\[enteryourpcusernamehere]\AppData\local and then delete the wandersong folder that is in there. Then the game should launch fine.

I got this game in a bundle a while back and it has never worked. I keep trying to run it and it just gives me error codes when I try to launch it. I was hoping for an update but seeing people begging for the game to be updated beyond 2018 I don't think this is going to happen. In short save your money, get the game on something else because it feels like abandonedware at this point.

Hit with weapon, don't get hit by attacks.

This game feels extremely unbalanced... You are either destroying everything or getting completely destroyed with no in between...

(1 edit)

i reached out to their support email and after a few days they sent me a steam key, via email

When I purchased the game on itch.io I didn't receive the steam key? All that I get is a download button that directs me to the Steam Store Page. I did not receive any email with a download code either.

That all makes sense, I get the desire for a simple game. I am trying to make my own TTRPG and it is a nightmare getting what is in my head onto paper in an understandable way.

Cool, I got one of the free community copies (I am planning on getting the Ukraine bundle later) and any future addons you make.
I like the idea of a Miniatures war game that lets me make custom units so much that I have only had the game for about 3 hours and I have already made cheat sheets, an empty character sheet, and am getting started on some homebrew stuff that I think would make great additions to the system. I love the simplicity of this and it seems like a great way to get my friends into War Gaming.

I did have a few rules questions as well:

1.) When a weapon has the Burst Property it says "The number of dice rolled when attacking with this weapon, if more than one." I assume this means that the dice are all rolled against a single target?

2.) Rules regarding Type: It states that, "The different types have different skills, roles and proficiencies." Yet I can't seem to find any mentions of skills, roles, or proficiencies elsewhere in any documents. Like a few weapons are called 'light weight' or 'too heavy for most', but I don't know if that means only those types can use them. Also in the Create your own Character document it doesn't seem to have a cost for picking a type so what is to stop me from making all my characters Light for the good initiative bonus?

3.) There is a statement saying "...getting a panicked character back in the fight" but there are no rules for panic or morale.

4.) Ranged Weapons kind of seem unpolished for the system because a few have notes that would seem to imply mechanical traits, or events that are not referenced elsewhere in the documents.
Examples: 
"...this rifle is more accurate at long range." Does this mean that it is less accurate when closer?
"...semi-automatic shotgun from before the Uproar." What is the Uproar? I assume that is what the Melding was called before being revised.

5.) Melee Weapons are all good from my read through. I just noticed though that Spears are the only Throwable Weapon. Not a big deal, but I see Throwable Weapons as a huge opportunity for more fun (Nets, Grenades, Knives, etc.)

All in all amazing idea and game! I love it so much and am willing to share any cheat sheets or homebrew I make for the game if you are interested.

Will you be making additional features for this game?
Or is there somewhere people could submit features they would like to see?

When you say "Support this game at or above a special price point to receive something exclusive." Does buying it in the Bundle for Ukraine include the exclusive thing? My friend bought the bundle and we want to see if we got everything for this game.